The secondary fire is a charge ability: Zenyatta will gradually begin preparing up to five orbs, with the number of orbs increasing the longer he charges. The primary fire causes Zenyatta to shoot fast-moving orb projectiles at a reasonable rate, dealing damage to an enemy. This makes him vulnerable to agile flankers or large amounts of incoming fire. Unless Zenyatta is using his ultimate, he moves at a relatively slow pace, and has no abilities to speed him up. All of this power is counterbalanced by a severe lack of mobility. While not as powerful a healer as Mercy, his Orb of Harmony and Transcendence abilities are more than enough to let him keep a team alive when used smartly. He stands out from the other supports due to his incredible killing power: his Orb of Destruction and Orb of Discord can let him shred through even the sturdiest of Tanks with well aimed shots. Zenyatta is a potent offense-focused Support.